"Creative Evolutionary Systems"
I finished this book a couple days ago. The book is a high-level overview of the work researchers have done in trying to create computer program that are "creative" using a number of techniques and ideas. The areas covered range from robots to music to art to architecture. The essays described the difficulties in making programs "creative", especially as it pertains to feedback (which in a lot of cases had to be done by humans in relatively slow ways).
Overall I felt this book was hit-and-miss. The chapters on music and antenna design were really interesting, but the architecture chapters didn't resonate with me at all. The conversations are technical but they don't cover a lot of the details and I felt myself wanting to learn more. There's a CD that comes with the book and I haven't played around with any of the programs yet so that may help yield some further insights.
If you can find a copy of the book that you can borrow at a relatively cheap price, it's an interesting read, so go for it. However, it's not one that I feel is a "must" to have plowed through.
* Posted at 08.19.2010 10:09:05 PM CST | Link *