Halo3 Single-Player Observations
I finally got around to playing Halo3 last night. I dived into single-player mode (Heroic setting), and I got to the point where the Flood comes to Earth. Overall, I'm very impressed with the graphics and game play. It's weird to see the AI players jump into ghosts and warthogs and drive all over the place. I could be wrong, but it seems like you can't dual-wield a needler anymore (at least I could never get that to show up as an option last night). Pulling off the cannons is kind a fun trick; it's odd, though, that the ammo is unlimited when it's docked...but it suddenly gets limited when you walk around with it. The "motorcycle" vehicle (the one with two wheels in the front) is really weird to get used to, but I kind of like it. I don't like that the default button mapping changed how you change and load weapons (I'm still not quite used to it). I'm also a bit concerned that I played for about 5 hours last night...and I'm already done with 4 levels? Seems like there's 9 or 10 levels...so I hope I don't finish the game this weekend. I've always enjoyed single-player games and it seems like with each version of Halo the single-player version is getting less attention.
But I don't mean to wail on Halo 3. It's Halo, which means it's fun and gorgeous to look at. I'm not sure if I'm going to play a lot of multiplayer with it (the online idiocy with Halo is always rampant and I don't expect that to change with this version either), although PGR4 is coming out soon so I may spend more time online with that one.
* Posted at 09.28.2007 07:59:00 AM CST | Link *